Design wireframes and prototype for an app, built to address an issue or pain-point for a classmate.


  • Designing an app that addressed my classmate's specific pain points
  • Adapting brand new skills to useful, functioning prototype
  • 1 week duration


I did research and interviews, mindmapping, brainstorming, ideation, wireframe sketches, and a working prototype. 

Mind mapping and Brain storming

Early flow sketches

1st storyboards

2nd Storyboard

Some iterative and final sketches

An iteration of the first page with menu


A GIF of the main user flows

Starting off, I knew I needed to get to know my classmate.  Through the interview process, it became clear to me that his most painful issue was a general experience of anxiety.

 I realized my many years of studying yoga, meditation and personal development could come in handy to offer a powerful solution.

I set to work brainstorming, mind mapping, and sketching some rough ideations and proto-wireframes.  I realized the app would need to be simple and powerful - but also intuitive and effortless, to cut ANY excess stress! 

I decided to center the app around 3 different, but uniquely powerful stress and anxiety reducing techniques I had found especially effective: EFT (Emotional Freedom Technique), The Work, and the Release Technique.

Bo had expressed how planning and order were effective stress-reducers for him, so I decided a daily calendar should be central to the experience.

Sketching storyboards, I realized the app could be most potent when implemented in the morning, before the day’s stresses began.  This helped me prioritize and organize the features.

Bo also mentioned that meditation had been effective, but that he’d had difficulty keeping a regular schedule.  Mediation is one of the easiest, low-impact activities that has been scientifically shown to have incredibly powerful, long-term beneficial effects.  I had also realized this in my ownyears of experience.

Thus, I felt, meditation should be a central component of the app.  So I placed it front and center.  But because Bo is a busy man, the sitting times would be changeable.  Each daily sit would be accompanied by a soft guided voice and soothing, natural background audio and video - such as a peaceful beach, or mountain lake.

Bo had told me he particularly liked an app called ‘Reporter’ that tracked all the day’s activities.  This inspired me to create a regular check-in notification to gauge the user’s mood. 

If good or 'ok', it simply sends you back to the main calendar.  But if the mood reported is below 30%, the 3 main stress techniques would be brought forward, allowing the user to deal with the negative/stressful feelings immediately.  

These tools would also be available at any time in an easily accessible, navigational pop out menu in the lower left corner.

After creating some user flows, I began extensive color sketches, implementing some concepts from color theory to optimize harmony and peaceful experience.  I then integrated these into the POP mobile app for prototyping. and went back to Bo for some experiential user testing.

He seemed quite happy with the experience overall, but offered some great insights which I incorporated.

Try it yourself!



I very much enjoyed the creation of this app, not least because it gave me an opportunity to share some of my years of healing knowledge in a way I felt would be very practical and useful.  I'm actually may still follow up on this in the future!

Of course, this being the very first project, there are many things I would do now to create a more effective and refined product.  This would include especially, a more thorough user-testing of each of the features, to see how effective they are; as it is, I had little time to conduct more than a cursory experience test. 

Also, focusing more fully on the concept of MVP (minimum viable product), I would likely begin with just focusing on a single feature through the full development, with the possibility of adding others in future iterations.